Redstone has received some changes in the recent updates (& snapshots), and so that only means that Mojang is currently focused on improving it. While they’re at it, it would be amazing if a new structure got added to Minecraft that is oriented towards Redstone use. So, in this post, I’ll share one of my favorite new ideas on what the new Minecraft structure should be, and it is a Redstone escape room.
Minecraft Has Too Many Mob-Focused Structures
Most Minecraft structures focus on mobs, whether it’s the mobs that provide special loot or mobs that guard the loot. However, some structures have a different goal in mind as they aim to deliver a block-based challenge to players. We can see this in the case of adesert pyramidwhere theTNTtrap poses the biggest threat and thejungle templethat includes Indiana Jones-like traps and a lever puzzle at the end.
These two structures are also pretty easy to navigate and complete but do they provide a unique experience?Trail ruinsis another in-game building that has no mobs whatsoever but includes no real challenges, besides brushing suspicious gravel.
Redstone is one of the primary and standout mechanics in Minecraft, soI believe it deserves a special structureall of its own.
And I’m not talking about theancient citythat has some redstone tutorials under the main portal-like structure. I’m thinking about a decently sized structure whose goal is to challenge the player in Redstone mechanics by providing puzzles and riddles that test your knowledge, such as a Redstone escape room.
Just imagine an escape room structure in Minecraft that makes you pull levers, click buttons, solve riddles and puzzles, insert a specific item into adropper, and much more. Wouldn’t that be so cool? This structure can perhaps occasionally be part of theabandoned mineshafts, so they’re not biome-specific.
Also, these escape rooms could consist of various rooms that are all separated by doors that require akey item, which you get by completing the room’s challenge or maybe in a random hiddenchestorbarrel. Maybe some of these rooms could even include amob path-finding challenge, where you force a mob to enter a specific area by luring them.
There can be various similar ideas that can be implemented in an escape room, and with a random generation pattern, each could be slightly diverse and pose a different challenge. For example, what if anotherroom has a ticking TNT bombwith aRedstone clockthat you can only disable by quickly completing a task?
Some rooms could also encourage you to use a certain Minecraft mechanic, like aSkyblock mapmakes you use acobblestone generator. Perhaps, by visiting this structure, you could learn how a number of blocks work, like ananvil,chiseled bookshelf,lodestone, and others.
On the other hand, perhaps not everything needs to be based around Redstone in particular. Maybe in some rooms, you should use yourparkour skillsto pass or maybe complete some sort of a maze wheredispensersejectlava, so you have to hurry up.
The loot you can find in the Minecraft escape room would vary from something simple, such as food and basic resources, to higher-tier items, such asRedstone components,diamonds, and a cool Redstonearmor trim, that make the trip more worth your while.
I understand that Mojang developers likely want players themselves to come up with these ideas with friends onMinecraft servers, but there is no harm if they make and introduce one themselves. Also, since this is Minecraft we’re talking about, players could simply just mine through walls and floors and break the structure completely.
In that case, I think you shouldn’t be able to place or remove blocks from the escape room. Maybe there could besomerooms that even punish mining blockswith explosions or send out a horde ofMinecraft mobs.
But, perhaps the easiest way to bypass this could be to not allow players to enter the structure unless their inventory is empty, perhaps using someunique unobtainable barrier block. By exploring and completing tasks, they can findfood sourcesto sustain themselves. This may be a long shot for Minecraft, but it would still be a pretty cool idea.
I’m imagining this structure to be completablewith no fighting needed, so you can only focus on solving puzzles and gathering loot to be ready for your adventure in the Overworld. I think it would also be brilliant if Mojang allowed players to contribute their suggestions for this Redstone escape room structure so that the community can design it together.
That said, Do you think a structure like this can fit into Minecraft? Feel free to leave any ideas you have for this cool suggestion in the comments below.
I’m a gaming enthusiast with a strong passion for writing. My expertise lies in creating simple, to the point and clear content teaching you about various features, mechanics and community-based inventions related to Minecraft. In spare time, I love flying around in my Minecraft world and exploring stories of other pixelated games.